fn score(input: Vec<f64>) -> f64 {
    (((((((((((((36.367080746577244_f64) + ((input[0]) * (-0.10861311354908008_f64))) + ((input[1]) * (0.046461486329936456_f64))) + ((input[2]) * (0.027432259970172148_f64))) + ((input[3]) * (2.6160671309537777_f64))) + ((input[4]) * (-17.51793656329737_f64))) + ((input[5]) * (3.7674418196772255_f64))) + ((input[6]) * (-0.000021581753164971046_f64))) + ((input[7]) * (-1.4711768622633645_f64))) + ((input[8]) * (0.2956767140062958_f64))) + ((input[9]) * (-0.012233831527259383_f64))) + ((input[10]) * (-0.9220356453705304_f64))) + ((input[11]) * (0.009038220462695552_f64))) + ((input[12]) * (-0.542583033714222_f64))
}
